So Puzzles is a new sort of mini-game for Kingdom Hearts 2 Final Mix which is very similar to Birth By Sleep’s sticker system. Throughout the worlds in KH2, floating silver crowns will be in precarious and sometimes hidden places and you need only to touch them to obtain them. There are 144 pieces in total, spanning six complete puzzles to make nice, officially drawn art works. Four sets, Awakening, Heart, Duality, and Frontier contain 12 pieces each while Daylight and Sunet contain 48 each. Some pieces will require either high jump, aerial dodge, quick run or glide to reach so I suggest collecting as many as you can through normal gameplay and come back to complete the collection after leveling up your drive forms for these abilities. My suggestion is to acquire the highest levels of each and just do the JRPG method of treasure hunting; go everywhere that is not on the direct path to where you’re supposed to go. Then refer to this list if you’ve missed any!

I’ll order them by art work first then by world.

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Awakening(12 pieces)

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Piece 1: Hollow Bastion, Merlin’s House. Above his bed.Piece 2: Hollow Bastion, Marketplace. Near a shop on a ledge.Piece 3: Hollow Bastion, Borough. Up on a wall near Bailey.Piece 4: Beast’s Castle, Undercoft. Top left and back (climb furniture).Piece 5: Twilight Town, Tower: Wardrobe. Auto piece through cutscene.Piece 6: Beast’s Castle, Beast’s Room. In plain sight.Piece 7: Beast’s Castle, Underground Passage. Look up.Piece 8: The Land of Dragons, Ridge. Above, ride air currents and jump.Piece 9: Beast’s Castle, Underground Passage. Right of Entrance.Piece 10: Beast’s Castle, Undercroft. Top of furniture pile.Piece 11: The Land of Dragons, Ridge. Behind pile of weapons.Piece 12: The Land of Dragons, Village: Behind a house, top of haystack.

Heart(12 pieces)

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Piece 1: Disney Castle, Courtyard. Above trumpet player tree thing.Piece 2: Disney Castle, Courtyard. Above entrance.Piece 3: Olympus/Underworld, Cave of the Dead: Entrance. In plain sight.Piece 4: Olympus/Underworld, Caverns: Atrium. At the entrance.Piece 5: Port Royal, Isla de Muerta: Powder Store. Cave behind crates of gun powderPiece 6: Hollow Bastion, Marketplace. Above Mog’s Moogle Shop.High Jump required (LV2+)Piece 7: Port Royal, Rampart. Opposite end of Save Point.Piece 8: Timeless River, Waterway. Left side.Piece 9: Olympus/Underworld, Caverns: Entrance. In plain sight.Piece 10: The Land of Dragons, Encampment. Near Shang’s tent, left side of pedestal.Piece 11: The Land of Dragons, Village. Above a roof.High Jump required (LV1+)Piece 12: Beast’s Castle, West Wing. Near staircase.

Duality(12 pieces)

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Piece 1: Atlantica, Undersea Courtyard. Under ledge to left of save point.Piece 2: Halloweentown, Hinterlands. Behind the tree!Piece 3: Disney Castle, Gummi Hangar. Above Archway.High Jump required (LV3+)Piece 4: Port Royal, Isla de Muerta: Powder Store. Behind a crate of gun powder.Piece 5: Agrabah, Main Area. Above the stand near Palace Gates.Piece 6:Olympus/Underworld, Caverns: The Lost Road. Near exit towards Atrium, off to the right.Piece 7: Hollow Bastion, Bailey. On stairs towards Restoration Site.Piece 8: Halloweentown, Town Square. Up in the air. Stand in front of the green water (on top of the metal grate) and let it propel you up.Piece 9: Timeless River, Pier. Above the tree near the entrance.High Jump required (LV2+)Piece 10: Olympus/Underworld, Caverns: The Lock. At the back.Piece 11: Port Royal, Town. Near the exploding crates when you enter.Piece 12: Disney Castle, Courtyard. Near Trombone player hedge. Jump off the top of the player.

Frontier(12 pieces)

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Piece 1: Twilight Town, Station Plaza. On the right of the doors to the station, Northeast corner.Piece 2: Halloweentown/Christmas Town, Santa’s House. On top of the dresser.Piece 3: Agrabah, Main Area. Destroy the stall near the exit to Bazaar.Piece 4: Hollow Bastion, Postern. Above the doorway to Corridors area.High Jump LV2+ AND Aerial Dodge LV1 requiredPiece 5: Twilight Town, Tram Common. On top of a rooftop.Piece 6: Timeless River, Pier. On the actual pier next to the river.Piece 7: Port Royal, Town. Above exploding crates.High Jump required (LV2+)Piece 8: The Land of Dragons, Mountain Trail. Above a boulder near the entrance.High Jump LV2 AND Aerial Dodge LV1 requiredPiece 9: Agrabah, Bazaar. Enter from the middle, destroy the stand in front of you.Piece 10: Agrabah, Cave of Wonders. First chamber, on top of pillar.Piece 11: Atlantica, Triton’s Throne. On the side of the throne.Piece 12: Atlantica, Triton’s Throne. On the other side of the throne.

Daylight(48 pieces)

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Piece 1: Pride Lands, Wastelands. In plain sight.Piece 2: Pride Lands, Gnu Valley. Left of entrance, behind rock column.Piece 3: Pride Lands, Wastelands. In plain sight.Piece 4: Pride Lands, Oasis. Jump from the waterfall basin. Bit tricky.Piece 5: Hollow Bastion, Postern. On steps towards central area.Piece 6: Agrabah, Cave of Wonders: Treasure Room. Left of entrance behind pile of treasure.Piece 7: 100 Acre Wood, Pooh Bear’s House. Above house.High Jump required (LV2+)Piece 8: The Land of Dragons, Village. Above Moogle Shop.High Jump LV2+ AND Aerial Dodge LV2+ requiredPiece 9: The Land of Dragons, Throne Room. Left side.High Jump LV2+ AND Aerial Dodge LV2+ requiredPiece 10: Agrabah, Cave of Wonders: Chasm of Challenges. Mid air between levels.Piece 11: Agrabah, Cave of Wonders: Chasm of Challenges. Mid air between levels.Piece 12: Halloweentown/Christmas Town, Yuletide Hill. Behind Halloweentown tree.Piece 13: 100 Acre Wood, Kanga’s House. On top of boxes.Piece 14: 100 Acre Wood, Starry Hill.In plain sight.High Jump LV2+ AND Aerial Dodge LV2+ requiredPiece 15: The Land of Dragons, Throne Room. Right side.Glide required (LV3+)Piece 16: Disney Castle, Colonnade. In plain sight.High Jump LV2+ AND Aerial Dodge LV2+ requiredPiece 17: The World That Never Was, Naught’s Skyway. In plain sight.Glide required (LV3+)Piece 18: Pride Lands, The King’s Den. In air, jump off of a nearby rock.Piece 19: 100 Acre Woods, Rabbit’s House. In cabbage patch.Piece 20: 100 Acre Wood, Spooky Cave. Across from treasure chest.Piece 21: Halloweentown/Christmas Town, Santa’s House. Counter top.Piece 22: Twilight Town, Mansion: Foyer. In plain sight.Glide required (LV2+)Piece 23: Twilight Town (SIMULATED), Mansion: Computer Room. In plain sight.Piece 24: Hollow Bastion, Heartless Manufactory. In plain sight.Piece 25: Olympus/Underworld, Cave of the Dead: Passage. In plain sight. Use skateboard+jump or glide.Piece 26: 100 Acre Wood, Piglet’s House. On tree stump.Piece 27: Twilight Town, Tram Common. Synthesis roof shop; ride on the tram to reach.Piece 28: Twilight Town, Station Heights. In plain sight. Glide LV2+ AND Aerial Dodge LV2+ requiredPiece 29: Agrabah, Cave of Wonders: Entrance. Behind tiger head.Piece 30: Pride Lands, Elephant Graveyard. Jump off big ledge, middle.Piece 31: Twilight Town, Mansion: Pod Room. In plain sight.Piece 32: Twilight Town, Mansion: Foyer. In plain sight.Piece 33: Port Royal, Ship Graveyard: Jetsam Keep. In the wreckage, through hole.Piece 34: Olympus/Underworld, Caverns: Entrance. Behind pillar.Aerial Dodge required (LV1+)Piece 35: Agrabah, Sandswept Ruins. Underneath second arch.Piece 36: Port Royal, Black Pearl: Captain’s Stateroom. In plain sight.Piece 37: Agrabah, Cave of Wonders: Chasm of Challenges. Mid air between levels.Piece 38: Space Paranoids, Canyon. Near the computer, on ledge.Piece 39: Port Royal, Black Pearl. In plain sight.Aerial Dodge required (LV2+)Piece 40: Olympus/Underworld, Caverns: The Lost Road. Second column.High Jump LV2+ AND Aerial Dodge LV2+ requiredPiece 41: Agrabah, Sandswept Ruins. On bridge to tower.Piece 42: Pride Lands, Elephant Graveyard. In small alcove.Piece 43: Beast’s Castle, West Hall. In front of statue’s face.High Jump LV2+ AND Aerial Dodge LV2+ requiredPiece 44: Halloweentown/Christmas Town, Shipping and Receiving. Above entrance.Piece 45: Port Royal, Black Pearl. On the stern of the ship.Piece 46: Olympus/Underworld, Caverns: The Lost Road. First column.High Jump LV2+ AND Aerial Dodge LV2+ requiredPiece 47: Pride Lands, Jungle. Jump off the ledge. Trust me. Just do it.Piece 48: Pride Lands, Gnu Valley. Near entrance to Wastelands, under tree.

Sunset(48 pieces)

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Piece 1: Hollow Bastion, Cavern of Remembrance: Mineshaft. Yellow orb area.Aerial Dodge required (LV3+)Piece 2: Twilight Town, Sunset Hill. Jump off the hill. Seriously. Go.Piece 3: Space Paranoids, Solar Sailor. In plain sight.Piece 4: Hollow Bastion, Borough. On top of the building across from Merlin’s house.High Jump required (LV3+)Piece 5: Port Royal, Ship Graveyard: Interceptor’s Hold. In plain sight.Piece 6: Hollow Bastion, Cavern of Remembrance: Depths. On ledge near door to Mineshaft.Aerial Dodge required (LV1+)Piece 7: Twilight Town, Sunset Terrace. On top of building near tracks.Piece 8: Twilight Town, Sunset Terrace. Top of waterfall.High Jump LV2+ AND Aerial Dodge LV2+ requiredPiece 9: Hollow Bastion, Cavern of Remembrance: Depths. On column in center of the room.High Jump required (LV1+)Piece 10: Twilight Town, Mansion. On top of column.Glide LV2+ AND Aerial Dodge LV2+ requiredPiece 11: The World That Never Was, Ruin and Creation’s Passage. Above entrance.Glide required (LV3+)Piece 12: Hollow Bastion, Bailey. After destruction.Aerial Dodge required (LV3+)Piece 13: Twilight Town, Sunset Hill. Bench near mini clock tower.Piece 14: Hollow Bastion, Cavern of Remembrance: Mining Area. On top of mining drill near air vent.Piece 15: Twilight Town: The Tower. Jump off staircase leading to tower.High Jump required (LV1+)Piece 16: Hollow Bastion, Cavern of Remembrance: Mining Area. Jump on platfrom, then use air vent to get on higher platform (moving).High Jump LV2+ AND Aerial Dodge LV2+ requiredPiece 17: The World That Never Was, Ruin and Creation’s Passage. Above second to last platform.Glide required (LV2+)Piece 18: Agrabah, Sandswept Ruins. Under first arch.Piece 19: Hollow Bastion, Cavern of Remembrance: Mining Area. Under the ledge where you found the map.Glide or Aerial Dodge required (LV3+)Piece 20: The World That Never Was, Twilight’s View. In plain sight.Glide required (LV2+)Piece 21: Halloweentown, Curly Hill. In plain sight.Glide required (LV2+)Piece 22: Twilight Town, Tower: Wardrobe. In plain sight.Piece 23: Agrabah, Cave of Wonders: Treasure Room. Top a pile of gold, right of entrance.High Jump required (LV3+)Piece 24: Twilight Town, Mansion: White Room. In plain sight.Piece 25: Halloweentown/Christmas Town, Shipping and Receiving. In plain sight.Aerial Dodge required (LV2+)Piece 26: The World That Never Was, Crooked Ascension. In plain sight.Piece 27: Hollow Bastion, Cavern of Remembrance: Mining Area. Top of highest drill.Piece 28: Beast’s Castle, Bridge. In plain sight.Piece 29: Pride Lands, Pride Rock. Jump off the side of Pride Rock. nbd.Piece 30: Hollow Bastion, Cavern of Remembrance: Mineshaft. Blue orb area. Quick Run LV1+ AND Aerial Dodge LV2+ requiredPiece 31: Twilight Town, Tunnelway. By waterfall.Piece 32: Hollow Bastion, Cavern of Remembrance: Mineshaft. White orb area.Glide required (LV3+)Piece 33: Port Royal, Ship Graveyard: Jetsam Keep. Kill the anchor.Piece 34: The World That Never Was, Proof of Existence. In plain sight.Piece 35: The World That Never Was, Memory’s Skyscraper. In plain sight.Piece 36: Hollow Bastion, Cavern of Remembrance: Mineshaft. White orb area.Glide required (LV3+)Piece 37: Beast’s Castle, Entrance Hall. In plain sight.Glide LV1+ AND Aerial Dodge LV1+ requiredPiece 38: Twilight Town, Underground Concourse. In plain sight.Piece 39: Port Royal, Ship Graveyard: Seadrift Row. in crow’s nest.Piece 40: Hollow Bastion, Cavern of Remembrance: Mineshaft. White orb area.Glide required (LV3+)Piece 41: Agrabah, Bazaar. Jump off a booth.High jump required (LV2+)Piece 42:Port Royal, Harbor. In plain sight.Aerial Dodge LV3+ AND Glide LV2+ requiredPiece 43: The Land of Dragons, Encampment. In plain sight.Glide required (LV2+)Piece 44: Space Paranoids, Canyon. In plain sight.Glide required (LV2+)Piece 45: Twilight Town, Underground Concourse. Above pit area.Piece 46: Space Paranoids, Central Core. On other side of entrance.Piece 47: Hollow Bastion, Corridors. In plain sight.High jump required (LV3+)Piece 48: Hollow Bastion, Ansem’s Study. Behind closed door.

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Organized by World

TWILIGHT TOWNDaylight - Station Heights. In plain sight.Glide LV2+ AND Aerial Dodge LV2+ requiredDaylight - Tram Common. Synthesis roof shop; ride on the tram to reach.Frontier - Tram Common. On top of a rooftop.Frontier - Station Plaza. On the right of the doors to the station, Northeast corner.Sunset - Sunset Terrace. Top of waterfall.High Jump LV2+ AND Aerial Dodge LV2+ requiredSunset - Sunset Terrace. On top of building near tracks.Sunset - Sunset Hill. Jump off the hill. Seriously. Go.Sunset - Sunset Hill. Bench near mini clock tower.Sunset - Mansion. On top of column.Glide LV2+ AND Aerial Dodge LV2+ requiredDaylight - Mansion: Foyer. In plain sight.Glide required (LV2+)Daylight - Mansion: Foyer. In plain sight.Sunset - Mansion: White Room. In plain sight.Daylight - Twilight Town (SIMULATED), Mansion: Computer Room. In plain sight.Daylight - Mansion: Pod Room. In plain sight.Sunset - The Tower. Jump off staircase leading to tower.High Jump required (LV1+)Awakening - Tower: Wardrobe. Auto piece through cutscene.Sunset - Tower: Wardrobe. In plain sight.Sunset - Tunnelway. By waterfall.Sunset - Underground Concourse. In plain sight.Sunset - Underground Concourse. Above pit area.

HOLLOW BASTION/RADIANT GARDENSunset - Ansem’s Study. Behind closed door.Daylight - Postern. On steps towards central area.Frontier - Postern. Above the doorway to Corridors area.High Jump LV2+ AND Aerial Dodge LV1 requiredDuality - Bailey. On stairs towards Restoration Site.Awakening - Borough. Up on a wall near Bailey.Sunset - Borough. On top of the building across from Merlin’s house.High Jump required (LV3+)Heart - Marketplace. Above Mog’s Moogle Shop.High Jump required (LV2+)Awakening - Marketplace. Near a shop on a ledge.Sunset - Corridors. In plain sight.High jump required (LV3+)Daylight - Heartless Manufactory. In plain sight.Awakening - Merlin’s House. Above his bed.Sunset - Bailey. After destruction.Aerial Dodge required (LV3+)Sunset - Cavern of Remembrance: Depths. On column in center of the room.High Jump required (LV1+)Sunset - Cavern of Remembrance: Depths. On ledge near door to Mineshaft.Aerial Dodge required (LV1+)Sunset - Cavern of Remembrance: Mining Area. Under the ledge where you found the map.Glide or Aerial Dodge required (LV3+)Sunset - Cavern of Remembrance: Mining Area. On top of mining drill near air vent.Sunset - Cavern of Remembrance: Mining Area. Top of highest drill.Sunset - Cavern of Remembrance: Mining Area. Jump on platfrom, then use air vent to get on higher platform (moving).High Jump LV2+ AND Aerial Dodge LV2+ requiredSunset - Cavern of Remembrance: Mineshaft. Blue orb area.Quick Run LV1+ AND Aerial Dodge LV2+ requiredSunset - Cavern of Remembrance: Mineshaft. Yellow orb area.Aerial Dodge required (LV3+)Sunset - Cavern of Remembrance: Mineshaft. White orb area.Glide required (LV3+)Sunset - Cavern of Remembrance: Mineshaft. White orb area.Glide required (LV3+)Sunset - Cavern of Remembrance: Mineshaft. White orb area.Glide required (LV3+)

BEAST’S CASTLESunset - Entrance Hall. In plain sight.Glide LV1+ AND Aerial Dodge LV1+ requiredAwakening - Beast’s Room. In plain sight.Daylight - West Hall. In front of statue’s face.High Jump LV2+ AND Aerial Dodge LV2+ requiredHeart - West Wing. Near staircase.Awakening - Undercroft. Top left and back (climb furniture).Awakening - Undercroft. Top of furniture pile.Awakening - Underground Passage. Right of Entrance.Awakening - Underground Passage. Look up.Sunset - Bridge. In plain sight.

OLYMPUS COLISEUMHeart - Cave of the Dead: Entrance. In plain sight.Heart - Caverns: Entrance. In plain sight.Daylight - Caverns: Entrance. Behind pillar.Aerial Dodge required (LV1+)Duality - Caverns: The Lock. At the back.Daylight - Cave of the Dead: Passage. In plain sight. Use skateboard+jump or glide.Daylight - Caverns: The Lost Road. Second column.High Jump LV2+ AND Aerial Dodge LV2+ requiredDaylight - Caverns: The Lost Road. First column.High Jump LV2+ AND Aerial Dodge LV2+ requiredDuality - Caverns: The Lost Road. Near exit towards Atrium, off to the right.Heart - Caverns: Atrium. At the entrance.

AGRABAHDuality - Main Area. Above the stand near Palace Gates.Frontier - Main Area. Destroy the stall near the exit to Bazaar.Frontier - Bazaar. Enter from the middle, destroy the stand in front of you.Sunset - Bazaar. Jump off a booth.High jump required (LV2+)Daylight - Cave of Wonders: Entrance. Behind tiger head.Daylight - Cave of Wonders: Treasure Room. Left of entrance behind pile of treasure.Sunset - Cave of Wonders: Treasure Room. Top a pile of gold, right of entrance.High Jump required (LV3+)Frontier - Cave of Wonders. First chamber, on top of pillar.Daylight - Cave of Wonders: Chasm of Challenges. Mid air between levels.Daylight - Cave of Wonders: Chasm of Challenges. Mid air between levels.Daylight - Cave of Wonders: Chasm of Challenges. Mid air between levels.Daylight - Sandswept Ruins. On bridge to tower.Daylight - Sandswept Ruins. Underneath second arch.Sunset - Sandswept Ruins. Under first arch.

THE LAND OF DRAGONSHeart - Encampment. Near Shang’s tent, left side of pedestal.Sunset - Encampment. In plain sight.Glide required (LV2+)Frontier - Mountain Trail. Above a boulder near the entrance.High Jump LV2 AND Aerial Dodge LV1 requiredHeart - Village. Above a roof.High Jump required (LV1+)Awakening - Village: Behind a house, top of haystack.Daylight - Village. Above Moogle Shop.High Jump LV2+ AND Aerial Dodge LV2+ requiredAwakening - Ridge. Above, ride air currents and jump.Awakening - Ridge. Behind pile of weapons.Daylight - Throne Room. Right side.Glide required (LV3+)Daylight - Throne Room. Left side.High Jump LV2+ AND Aerial Dodge LV2+ required

100 ACRE WOODSDaylight - Starry Hill.In plain sight.High Jump LV2+ AND Aerial Dodge LV2+ requiredDaylight - Pooh Bear’s House. Above house.High Jump required (LV2+)Daylight - Rabbit’s House. In cabbage patch.Daylight - Piglet’s House. On tree stump.Daylight - Kanga’s House. On top of boxes.Daylight - Spooky Cave. Across from treasure chest.

PRIDE LANDSSunset - Pride Rock. Jump off the side of Pride Rock. nbd.Daylight - The King’s Den. In air, jump off of a nearby rock.Daylight - Gnu Valley. Left of entrance, behind rock column.Daylight - Gnu Valley. Near entrance to Wastelands, under tree.Daylight - Elephant Graveyard. Jump off big ledge, middle.Daylight - Elephant Graveyard. In small alcove.Daylight - Wastelands. In plain sight.Daylight - Wastelands. In plain sight.Daylight - Jungle. Jump off the ledge. Trust me. Just do it.Daylight - Oasis. Jump from the waterfall basin. Must use dash skill and jump at the last second, pressing both the and (circle) button at the same time.

ATLANTICAFrontier - Triton’s Throne. On the side of the throne.Frontier - Triton’s Throne. On the other side of the throne.Duality - Undersea Courtyard. Under ledge to left of save point.

DISNEY CASTLEDaylight - Colonnade. In plain sight.High Jump LV2+ AND Aerial Dodge LV2+ requiredHeart - Courtyard. Above entrance.Heart - Courtyard. Above trumpet player tree thing.Duality - Courtyard. Near Trombone player hedge. Jump off the top of the player.Duality - Gummi Hangar. Above Archway.High Jump required (LV3+)

TIMELESS RIVERDuality - Pier. Above the tree near the entrance.High Jump required (LV2+)Frontier - Pier. On the actual pier next to the river.Heart - Waterway. Left side.

HALLOWEENTOWNDuality - Town Square. Up in the air. Stand in front of the green water (on top of the metal grate) and let it propel you up.Sunset - Curly Hill. In plain sight.Glide required (LV2+)Duality - Hinterlands. Behind the tree!Daylight - Yuletide Hill. Behind Halloweentown tree.Daylight - Santa’s House. Counter top.Frontier - Santa’s House. On top of the dresser.Daylight - Shipping and Receiving. Above entrance.Sunset - Shipping and Receiving. In plain sight.Aerial Dodge required (LV2+)

PORT ROYALHeart - Rampart. Opposite end of Save Point.Sunset - Harbor. In plain sight.Aerial Dodge LV3+ AND Glide LV2+ requiredDuality - Town. Near the exploding crates when you enter.Frontier - Town. Above exploding crates.High Jump required (LV2+)Daylight - Black Pearl. On the stern of the ship.Daylight - Black Pearl. In plain sight.Aerial Dodge required (LV2+)Daylight - Black Pearl: Captain’s Stateroom. In plain sight.Sunset - Ship Graveyard: Interceptor’s Hold. In plain sight.Heart - Isla de Muerta: Powder Store. Cave behind crates of gun powderDuality - Isla de Muerta: Powder Store. Behind a crate of gun powder.Sunset - Ship Graveyard: Jetsam Keep. Kill the anchor.Daylight - Ship Graveyard: Jetsam Keep. In the wreckage, through hole.Sunset - Ship Graveyard: Seadrift Row. in crow’s nest.

SPACE PARANOIDSSunset - Canyon. In plain sight.Glide required (LV2+)Daylight - Canyon. Near the computer, on ledge.Sunset - Solar Sailor. In plain sight.Sunset - Central Core. On other side of entrance.

THE WORLD THAT NEVER WASSunset - Memory’s Skyscraper. In plain sight.Sunset - Crooked Ascension. In plain sight.Sunset - Twilight’s View. In plain sight.Glide required (LV2+)Daylight - Naught’s Skyway. In plain sight.Glide required (LV3+)Sunset - Proof of Existence. In plain sight.Sunset - Ruin and Creation’s Passage. Above entrance.

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Glide required (LV3+)Sunset - Ruin and Creation’s Passage. Above second to last platform.Glide required (LV2+)